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May 2010 31

As a student of advertising, sometimes I am lucky enough to be given opportunities to attend advertising conferences to gain inspiration and incite from our industries leading visionaries. The other day I was lucky enough to be given the opportunity to attend Shift Disturbers, a conference that brings “a mash-up of visionaries to the stage, from the worlds of advertising, art and design for a half-day of inspirational words from the gods of creativity”. I was called up for the event about three hours before and had no idea what to expect, but it was clear from the moment I stepped up to the front doors of the St Lawrence Centre for the Arts, that this would not be an ordinary conference. Greeting every passerby at the entrance to the centre was a man in a wild suit wearing a sandwich board, who could more or less be summed up as a crazed, possibly homeless man ranting at passerby’s. At first we all tried to scurry away from him as quickly as possible, but at a closer inspection you realized that the sandwich board was in fact a poster for the conference we were about to attend. Now if that isn’t a mood setting entrance I don’t know what is!

stefan sagmeister Shift Disturbers   stirring some sh!tI’m not going to lie, some of us were pretty confused by the man outside, but an explanation was soon presented in the form of an introduction video to open the conference. The video was a great introduction to the event; a chopped motion video that depicted the build up to the sandwich board man outside and how he came to be. Portrayed by Stefan Stagmeister, the man created a shrine of all the Shift Disturber speakers in his office space then continued to build his sandwich board sign and go outside to rant on the streets of Toronto. It was a great lead up to the event setting a quirky, pumped up tone and in turn giving a sort of introduction or credit roll for the speakers.

The day at the Shift Disturbers conference was definitely unique and was filled with very insightful and inspiring discussions and presentations. Unfortunately, the keynote speaker Stefan Stagmeister was unable to attend due to illness, a loss that was clearly felt throughout the audience through sighs of disappointment at the announcement. However, everyone’s spirits quickly picked up as Cindy Gallop took the stage. Cindy Gallop Shift Disturbers   stirring some sh!tThis is a woman who is clearly not afraid to speak her mind and is loud and proud to be herself. She discussed the 7 factors of where she believes the future of advertising is: goodness, transparency, action, agency, money, production and magic. Cindy did not shy away from any topic including where she believes advertising is heading, her ventures and even her love life. She focused on views of the new marketing reality and the developments and importance of social media. Advertising has turned away from being something people enjoy. Lately much advertising has relied on tricking audiences to pay attention, which in turn has developed a sense of bitterness. It is time for advertisers to return to creating advertising that is good, not just good ads. She emphasized the necessity of responding with complete honesty and integrity and the importance of real time responsiveness, providing the example of her website makelovenotporn.com as a commentary on the disillusions of men on sex in society. This founder and CEO of IfWeRanTheWorld.com is definitely not afraid to take a stance and is incredibly capturing and entertaining as a speaker. To get a taste of Cindy’s style check out her TED speech for makelovenotporn.com; especially take a look at the comments section to really see her personality.

Stephane Xiberras Shift Disturbers   stirring some sh!tFollowing Cindy Gallop’s entertaining speech was Stéphane Xiberras presenting BETC’s new invention, which I found intriguing and entertaining, yet frightening at the same time. This invention is C.A.I., Creative Artificial Intelligence, also known as Kay, a computerized machine with the ability to generate branding and advertisements according to categories you select. There has been a questionable notion developing around small businesses that spending big money for creative is not necessary. Thanks to do it yourself websites many think they can successfully brand and advertise on their own. Unfortunately, these groups do not recognize the fact that these will be un-unique misses that will not allow the brand to stand out but rather cheapen the image or fall back as bland or average. It is the creative minds that know how to develop a unique and successful brand. This machine brings about the frightening question, could a machine replace the creative role of an ad agency? Could C.A.I. be the future of advertising?

This machine was beginning to create a sense of anxiety in the audience, but Stéphane went on to explain that replacing the creative is not the purpose behind C.A.I. The machine has been developed as a sort of commentary on the faltering trust of society and a reflection of just how important unique, creative ideas are to brands and the fact that a computerized machine does not have the ability to creatively decipher concepts but rather develops basic, common layouts and bland, general ideas. Stéphane’s presentation was really fun and interactive as he let audience members choose the product categories to create our own ads. The program works by producing three advertisement options, some of which were hilariously extreme or incongruent, but then the unsettled hush would fall and awkward giggles arise as an acceptable, useable ad appeared. This presentation of C.A.I. left me with the unsettled question in the back of my mind; is the recognition of creativity dying out? Is it possible that in the future these machines could take over the industry creative jobs? Stéphane’s speech provided us with some hope, but I think it is definitely a wake up call to keep an eye out for technological substitutes and to kick up our game. As Cindy put it, to begin creating great advertising.

nick law Shift Disturbers   stirring some sh!tAfter a packed day the Shift Disturbers event came to a close with a final speech from Nick Law, the Chief Creative Officer of R/GA. Nick took a very different approach from the previous speakers of the day, focusing on the use of graphs to provide depictions of the relationships between factors in the creative cycle. He focused on the importance and distinctions of collaborative relationships across all disciplines. In our highly interactive and digitized world it is very important, in order for a campaign to be successful, to have a close collaboration between the traditional advertising and digital shops. In the reality of today it is necessary to bring all facets of visual design, copywriting and digital design together to work interactively to create successful campaigns on every front that bring the brand together as a whole. He emphasized the necessity of this collaboration describing that “no one knows it all”, using examples such as Nike’s SPARQ to illustrate the success of such collaborations.

At the completion of my day at Shift Disturbers I felt very fortunate to have been given the opportunity to attend such a unique event and to have heard from such inspiring advertising visionaries. I definitely feel inspired and motivated to go forth in the world of creativity and to fight back against the machines by using them to my advantage rather than vice versa. Through my experience here at Derooted Creative Agency I have really learned the importance and advantages of websites and social media in the development of a successful brand in connecting with your audience. Technology is the advertising future, but collaboration is one of the most important things that we can harness to successfully bring our creative and brands to life on all fronts, through all facets.

- Janine Lubey
derooted.com

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May 2010 18

In today’s world things move so fast; technology is constantly changing and you can never seem to be fully on top of what is happening. For a lot of people these fast paced changes are a huge issue. In the past, technological advancements such as the automobile, television and jet air, led to swift transformations in society then settled down to a manageable pace of change. However, with the development of digital and online technology, society seems to be moving at lightening speed, ever changing and never settling. This can be very unnerving to a number of people who are not accustomed to this technology or consistently involved with it. For these individuals, it may seem like society is moving too quickly for them to catch up. This is where the tech savvy masters of Mobile Genius have taken it upon themselves to provide a solution and a helping hand for these individuals in a time when things just don’t seem to take a break.

Services Mobile Genius for a Lightning Speed SocietyMobile Genius is an all in one technology and electronics solution developed to help solve people’s technology needs as well as educate them on these technologies. The company came about as Antoni Tzavelas recognized that technology seemed to be moving too fast for some people to catch up. These individuals desire to use and understand the products, but as society continues to transform and develop things move at an alarming pace. He understood that technology can be frustrating and difficult at times and wanted to provide a service to help these individuals, no matter what their needs. A lot of people recognize the benefits of technology and desire to use it but simply don’t know how. Antoni realized that these individuals had no one to truly turn to except tech savvy family members or friends who usually had little time or patience to explain as well as set up or teach them about what they needed to know. Antoni was able to use is technical knowledge, as well as his desire to help people, to develop the company Mobile Genius in order to help get these individuals on the technological track.

Mobile Genius differs from other electronics set up and support companies as it possesses the ability to provide help on any technological device or product ranging from computers, entertainment systems and video consoles to smart phones, wiring and security systems. They focus on four main points: setup, service, teach and electronics. The company offers more than simply knowledge and experience, they offer patience, compassion and knowledge during a process that they understand can be very frustrating and difficult. They are not only willing to provide technological set up and education but also a hand throughout the experience. Mobile Genius is a company that is equipped with highly tech savvy employees and also cares about the customer. They understand that everyone needs a hand and everyone can use a genius, it is a company built not only with the user in mind but developed fully around the user.

antoni tzavelas mobile genius2 Mobile Genius for a Lightning Speed SocietyThroughout the process and development of Mobile Genius a strong relationship has been built between itself and Derooted Creative Agency. Antoni is extremely passionate about the company and eager to run with it, the relationship has brought Antoni to slow things down and make sure things are done right. Mobile Genius brings to the table the knowledge, skill and technology and Derooted has worked to harness this into sense of branding that reflects the companies true persona. Derooted has worked with the company to solidify a brand identity and vision while developing a marketing strategy to suit it. As a technology set up and support company it is to be connected fully with the online and social media community. Derooted has worked with Antoni to develop a clear and decisive website while fully connecting Mobile Genius with the social media world. Thanks to this relationship Mobile Genius now has a true standing presence in the online and social media community as well as a distinct and professional, brand identity. This relationship has benefited both sides; thanks to Antoni, Derooted has hold on the technological advances to pass on to their clients and the strength to stand fully equipped in the technological community. This is a relationship that will continue to grow and benefit as Mobile Genius spreads and develops in the Toronto (GTA) community.

MOBILEGENIUS WEBLOGO Mobile Genius for a Lightning Speed Society

If you are interested in receiving set up or support help on any of your electronics, please visit Mobile Genius online at http://mobilegenius.ca/ and check out all the company has to offer. Also, if you are a tech savvy electronics genius, Mobile Genius is on the look out for employees who love to help others and share their knowledge, take a look at the website for more information.

SERVICE AREA GRAPHIC Mobile Genius for a Lightning Speed Society

-Janine Lubey

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May 2010 06

Our CONTACT exhibit has been an amazing project to work in. As one of festival’s featured exhibits we have a great opportunity to develop and deliver something unique and interesting!

With Simón (@derooted) we have been working on a photography + video installation. Our work is based on our thesis that the ubiquity of photography has resulted in shorter attention spans from the viewer. In order to expand the viewers attention span, we are mixing photographs with video events that are triggered by viewer’s interaction with the piece. (For some background references you can read Marshall McLuhan’s hot media essays, and Walter Benjamin’s The Work of Art in the Age of Mechanical Reproduction). Our pieces are dependent on the viewer for them to exist as art, hence there is no art without the spectator.

We have been developing two pieces. The first one is a portrait in which the subject is wearing a pair of optician frame measuring glasses.

IMG 2232 4x6 Lovera + Rojas — Contact 2010

The eyes of the viewer (which are being read by a web cam installed within a completely modular and recyclable box) are projected in real time within the glasses’ negative space, making the spectator part of our piece. To do so, we are using Modul8, an iCam, and a Mac Mini to run the software.

Be sure to come check out this CONTACT Photography Festival Featured Exhibit hosted at The Baitshop Gallery 358 Dufferin St, Ste 117 (Entrance off Milky Way)


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by Javier Lovera

This post also found on the Applied Arts Blog as well the Hermann & Audrey Blog.

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May 2010 05

People are constantly on the run searching for the latest trend or craze that they feel is going to be “the future”. Lately there has been a trend spreading rapidly throughout the entertainment world, hopping barriers like wildfire. I’m sure you have been pulled in by this trend, even if you don’t like or believe in it you are still somehow entranced by it. This trend is 3D entertainment, the concept that your favourite films should no longer be simply watched and enjoyed but should rather pop out to cause you to interact.

Bwana Devil1 The Wild New World of 3DWhat is it that has reignited this in-your-face entertainment trend? That’s right, you heard me, reignite! 3D movies have been around for years, directors have been dabbling on and off with the effect, often with the final result of lackluster reviews. In fact, the first commercially released 3-dimensional film using two-toned lens glasses appeared in 1922 film The Power of Love. From 1922 on, filmmakers attempted their hand at the format but it did not really catch on until 1952 with the release of the first 3D colour film Bwana Devil. The 1950’s are recognized as the golden age of 3D filmmaking, as I am sure you are all familiar with the two-coloured lens paper glasses, or as they are technically called anaglyph glasses. The 1950’s saw the release of a number of 3D films, especially focusing on the genre films such as House of Wax, even Alfred Hitchcock played around with the format. However, the format fell out of popularity later in the decade due to technical issues and cost. 3D had brief revisits in the 1960’s and 70’s, with a brief trend of 3rd installments being released in 3D in the 1980’s such as Jaws 3D. After its brief stint 3D disappeared from the public eye except for it’s on taking by IMAX that worked in depth with the format. Finally, 2004 marked a resurgence of the format with the 3D release of The Polar Express and other films, which began transforming their 2D films to 3D.

3d movies lantern 3d The Wild New World of 3DMost recently, we can thank James Cameron for his transformation of 3D technology and the assurance that 3D is here to stay. With the enormous success of the latest films Avatar and Alice in Wonderland not only are these films extremely popular but also the 3D effect itself is drawing viewers in for the experience. Say goodbye to the old-fashioned paper glasses and post-production 3D effects and hello to modernized, stylish glasses and effects. Previously 3D films had been released to lukewarm and often negative responses, but with the latest developments and large number of films hopping on the trend it appears it is not going anywhere, at least for a while; especially now with the latest advancements and production of 3D television. However, along with all the hype and excitement the nagging question comes to mind, is the 3D trend actually effective and is it truly here to stay as a success? Personally I do feel that it can be a very effective film entertainment trend if used properly. If the technique is used in the course of production of the film and is used as a tool of expression with a sense of purpose it is very effective. A great example of this is James Cameron’s film Avatar that uses 3D animation to make the viewer feel as though they are a part of the world of the film. In this film, 3D is actually used to compliment the films storyline and theme and the production of the film was developed with the 3D effect in mind. A current issue with the 3D trend is that every director wants to hop on simply for the sake of riding the popularity wave and drawing in crowds. With a number of films lately the 3D technique is being added as an afterthought or simply for shock value rather than truly being incorporated into the production and script. Unfortunately this use of the format cheapens the image and feel of 3D entertainment, which if continued could possibly lead to its demise yet again.

Taking a look at this trend brings to consider whether this trend has legs, and how could it be utilized in relation to advertising? This all blends perfectly into the latest development and release by Sony, Phillips and LG of 3D televisions so that now the interactive experience can be had in your own living room. This technological advancement is very new but may very likely be adopted the majority of households in the near future. This is a very exciting and promising concept for advertising and design! Imagine a world where the consumer could not only see your product and commercial but also connect and interact personally with it. This could completely change the way commercial ads and product placements are conceived and created. These could be built around the ability to invited consumers to interact with the product and to more realistically present the qualities of the product. Imagine feeling as though you are surrounded by and brought into the world of the advertisement. 3D entertainment may just be a rising fad now but I have a feeling that it could transform the way we think about advertising and interaction for good.

- Janine Lubey

Bwana Devil (1952)

House of wax (1953) trailer

House of Wax 3D clip

Samsung 3D TV commercial

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